ubg_3d2d_create_translator
Syntax:
ubg_3d2d_create_translator(view, proj, port)
Arguments:
| Argument Name | Type | Description | 
|---|---|---|
| view | matrix | view matrix of your camera | 
| proj | matrix | projection matrix of your camera | 
| port | real | viewport that your camera is rendered in | 
Returns: (array)
Description:
Loading page...
